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| Employment
Opportunities |
| Immediate Openings |
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| While we are always looking for talented
people, we have immediate openings for flexible staff
working in the following areas: |
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TEXTURE
ARTIST
3D MODELER
ANIMATOR |
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| TEXTURE
DESIGNER/ARTIST: |
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| Software:
* Adobe Photoshop CS or later
Preferred Additional Proficiencies:
* Adobe Illustrator CS or later
* Autodesk Maya 8
* Pixologic ZBrush 2
* Second Life
General Skills:
* Ability to pre-visualize form and texture for potential
modeled objects
* Proficiency at creating illustrative surface texturing
and detailing without photo-sourcing, if necessary
* Ability to adapt textures for existing modeled surfaces
* Understanding of texturing for game design and/or
virtual worlds
The ideal candidate will be able to:
* Work with the modeler/builder to plan objects/structures
to be executed
* Perform rapid visualizations (i.e. sketches) for objects.
* Understand the needs and limitations of the Second
Life platform.
Apply:
Please send resume and sample of work (or link to portfolio)
to contact [at] metanetconsulting (dot) com, or contact
him directly in Second Life on Miles Eun.
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Software:
* Second Life Client built-in modeling tools.
Preferred Additional Proficiencies:
* Autodesk Maya 8
* Poser 7
General Skills:
* Understanding of the limitations and peculiarities
of the Second Life modeling environment
* Understanding of the methodology used in using mathematics-based
positioning and sizing for the modeling tool.
* Ability to pre-visualize the final form with textured
details and build models accordingly AND/OR:
* Ability to visualize the final form with textured
details based on quick visualization sketches and determine
build/model elements
* Ability to adapt modeled surfaces for textures
The ideal candidate will be able to:
* Work with the texture artist to plan objects/structures
and texture to be executed.
* Be able to perform rapid visualizations (i.e. sketches)
for objects.
Apply:
Please send resume and sample of work (or link to portfolio)
to contact [at] metanetconsulting (dot) com, or contact
him directly in Second Life on Miles Eun. |
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| ANIMATOR |
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Software:
* Poser 7
* Autodesk Maya 8
General Skills:
* Understanding of traditional animation principles (anticipation,
follow-through, squash and stretch etc)
* Understanding of 3D computer animation methods (rigging
etc.)
* Understanding of the limitations of the Second Life
platform and Havoc physics engine (Havoc 2 familiarity
preferred)
The ideal candidate will be able to adapt and scale their
animation work to engines and systems outside the Second
Life platform through an understanding of animation software
and multiple platforms used for gaming and film/television
animation.
Apply:
Please send resume and sample of work (or link
to portfolio) to contact [at] metanetconsulting (dot)
com, or contact him directly in Second Life on Miles Eun.
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